It all started on January 13th of 2010, with the official launch of the Korean version of Dragon Ball Online, a free-to-play MMORPG set in the universe of the Dragon Ball manga, written by Akira Toriyama. The game was developed in Korea and Japan by NTL/Bird Studio. It was published in Korea by the company known as Netmarble.
A few english-speaking fan sites were made, but the one that grew the most and became the main source of DBO news for the rest of us was DBOCOM, an english-speaking community website/forum created by Citrinate.
On June 15th of 2011, we saw a new release of DBO in Taiwan, published by Wasabii, followed by yet another release (also published by the same company) in Hong Kong, on September 8th of the same year. These two new releases allowed for all foreigners to freely create accounts and play the game.
The end of DBO began on September 26th of 2013, with the shutdown of the KR version. The TW and HK versions eventually followed suit and the developer company NTL ceased to exist.
In 2015, a group of ambitious people got together to start Dragon Ball Online Global, a private server project created for purpose of reviving an old, but not forgotten, cherished game. After a lot of hard work and several test phases, a great amount of progress was made to the game's broken coding and translations. March 1st of 2018 marked DBOG's Open Beta release.
However, the adventure doesn't end there.